Scott Cromie, creative director and project manager at TopWare, introduces Two Worlds II. In the video he describes the mistakes with the original game, the new engine, character creation simplification, weaponry, alchemy, spell casting, and plans to make the game appeal to both casual and hard core gamers.
"Two Worlds II presents a totally new gamer experience, one in which 2 years of intensive development has enabled quantum leaps in all spheres: completely overhauled AI and balancing standards, experienced authors, the active combat system and the brand-new engine all combine to provide an unforgettable experience where excitement, sheer enjoyment and graphics rule. "
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