Slitherine has announced the release of "Commander: Napoleon at War," the turn-based strategy sequel by Firepower Entertainment and The Lordz Games Studio.
"The game follows the success of Commander: Europe at War and is the second game in the Commander series. It is also the second release under the umbrella of the Kameleon Project, created to assist other independent developers bring their games to market."
Main Game Features
- 8 campaigns including the Grand campaign and a number of small campaigns including France’s assault on Austria in 1805 up to the 100 days campaign ending at Waterloo in 1815.
- Take control of Napoleon’s forces or the Allied Coalition who opposed him, including Britain, Prussia, Austria and Russia.
- Huge map covering all of Europe in amazing detail
- Research many new technologies and control the focus of your nations research.
- Dynamic weather system including mud, snow, storms and more
- Trade routes and pirate raids
- Fortresses and siege warfare
- 12 different units types including Militia, Line Infantry, Light & Heavy Cavalry, Foot & Horse Artillery, Frigates, Ships of the Line and Pirates and Privateers.
- Recruit historic commanders such as Ney, Blucher, Wellington & many more.
- Multiplayer via LAN, hot seat, PBEM and Internet
The game is available to purchase via the Slitherine website or Matrix Games website,
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