Tripwire on RO2: The Game had a Rough Launch

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Anyone who played Red Orchestra 2: Heroes of Stalingrad after launch knows there were plenty of bugs with the game. The company today released a "State of the Game" update, in which they revealed sales for the game have surpassed the lifetime revenue of the original game. They also admitted that the game had a "rough launch" and have promised to continue working on fixes. The part of the announcement that players won't like, but are expecting, is that there will be a stat reset now that all the major stat and ranking bugs have been fixed. To help alleviate dissatisfaction, all players will earn double experience for the next few weeks.

"To put it bluntly, the game had a rough launch. We've been working diligently since launch to get these issues sorted and have made great progress fixing issues with matchmaking, VOIP, and stability as well as improving performance. The final major area that we've been working on is stats, player progression and ranking.

We have now fixed all of the major issues with the stats system and released an update yesterday to address these issues. Due to the problems with stats and players either earning stats and achievements that they didn't actually earn or earning stats at many times the intended rate, we are going to have to do a global reset of all stats for the game. This means all achievements, stats and player progression will be rolled back as if all players were new. This was not an easy decision for us to make, but one we felt we needed to do to preserve the integrity of the stats and ranking system, and to provide all of the players the best experience with the game over the long term. Knowing that there are people that have been playing the game for a few weeks now and will lose the stats for that time we are going to provide a special bonus to all players. For the next few weeks all players will earn double experience in Red Orchestra 2. "

Read the full State of the Game on the Tripwire forums.

 

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