Eurogamer has a new interview posted with Eric Barker, studio manger at Volition, who states that despite the risks of piracy a custom version of a game should always be developed for the PC and not just ported.
Here are some quotes from the article:
"Some people say PC is dying. Some people say PC is the future," he said. "PC is the most variable, because it depends on what you've got under the hood.
"For us, the key thing was making sure the PC version was done in-house."
"Let's make a game that's worth stealing, and then we'll worry about making sure they don't."
Read the full interview at Eurogamer.
Volition is currently working on "Red Faction: Armageddon" and decided to bring PC development of the game in-house after quality issues with their two previous titles.
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