Powered by the Quake® III engine Development on Medal of Honor: Allied Assault started over a year ago. Oklahoma-based 2015, which had previously worked on the add-on Wages of Sin, was contracted by Electronic Arts to put together a small demonstration of the proposed game using the Quake III engine.
Two weeks later, the team of designers and programmers had created a prototype level of a devastated French town that was populated by a handful of Nazi soldiers. Although rough, the demonstration showed off not only the power of the Quake III technology, but it showcased the talent of the team at 2015 as well. Electronic Arts was sold, and Medal of Honor: Allied Assault was born.
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